#ifndef TRANSORM_H
#define TRANSORM_H
#include "matrix.h"
mat3x3* m33_scale(mat3x3* m33, float sx, float sy);
mat3x3* m33_scale_copy(mat3x3* out, const mat3x3* m33, float sx, float sy);
mat3x3* m33_rotate(mat3x3* m33, float angle);
mat3x3* m33_rotate_copy(mat3x3* out, const mat3x3* m33, float angle);
mat3x3* m33_translation(mat3x3* m33, float dx, float dy);
mat3x3* m33_translation_copy(mat3x3* out, const mat3x3* m33, float dx, float dy);
#endif 
